IT'S ABOUT THAT ATTITUDE!
By Tim Ellis
(Reproduced from the pages of MAGIC Magazine, November 2000 Issue)
Love it or hate it, each week
over half a billion people globally tune in to watch the larger than
life antics of the World Wrestling Federation. The WWF's home videos
routinely reach No. 1 in sports, and its action figures have
outstripped Pokemon's sales. The autobiographies of two wrestlers,
Mankind (Mick Foley) and The Rock (Dwayne Johnson), are New York
Times bestsellers. Profits from these ventures, along with those
from live ticket sales, pay-per-views, CDs, and a new theme
restaurant have given the company (which is now listed on the stock
exchange) projected sales of $340 million for this year, up from
$250 million in 1999.
In 1982 Vince McMahon bought his father's wrestling company
'Capitol Wrestling Corporation' and turned it into the multi-million
dollar sports-entertainment empire that it is today. It's a
combination of larger than life characters, soap opera story-lines
and over-the-top slugfests with some truly ingenious moves. We know
it's "candidly, honestly fake," as Newsweek's John Leland put
it, but for some reason people just can't seem to get enough of it.
So what are they doing right or, more to the point, what are
magicians doing wrong?
Both magic and the WWF are filled with larger than life fantasy
characters; people who do absolutely amazing things. You would think
though, that a magician would be a much more flamboyant character
than a mere wrestler... but let's take a look at what makes up a
character in the WWF. First, they have unique and exotic names like
Stone Cold Steve Austin, The Undertaker, Hardcore Holly, and The
Road Dogg. Catchy names which generate a definite mental picture.
Magicians have names like David Copperfield, Lance Burton, Seigfried
& Roy and (with the odd exception of a few 'The Amazing Fred's or
'The Great Joe's) they don't sound very magical at all. Most of the
wrestlers even have nicknames like The Rattlesnake, The Brahma Bull,
or The Game. Some magicians have nicknames, but none they've chosen
themselves and certainly none we could print here...
The wrestlers also have catchphrases: "If you smell what the Rock
is cooking!", "That's the bottom line 'cos Stone Cold says so!", and
"It's True, It's True, It's True!". Whenever they make a speech or
address the crowd the wrestlers manage to work a phrase in and the
fans join in and say it along with them. With the amount of talk
that comes out of the average magician's mouth, you'd think he could
slip in something memorable from time to time. Yet only a few
magicians like Paul Daniels ("You'll like this... not a lot") and
Max Malini ("I only cheat a little...") have used catchphrases or,
like Dante ("Sim Sala Bim") unique magic words.
The wrestlers each have their own entrance music, their own
distinctive costumes, and their own "finishing moves" that no other
wrestler would claim as their own. Magicians all dress the same, use
each others music, and even do the same tricks whether it's
spongeballs and the cigarette through quarter, or Origami and
Interlude. The idea is to make yourself stand out from the
other characters. People hear the music and they instantly know
who's about to come on. Play 'Peter Gunn' and we think of Rudy Coby,
but play 'Japanese World' and though we should think we're
about to see Seigfried & Roy doing Origami, it could be any number
of illusionists who bought the prop and watched the tape.
The wrestlers have ATTITUDE! They come out and they've got a
point to make and a score to settle. They have a purpose and a
reason, and we want to see them succeed or fail. The magicians come
out and show us a few tricks for no particular reason. Now if the
wrestlers came out, politely greeted each other, and then gave a
demonstration of various highly skilled holds and moves.... that's
sports, but it's not entertainment. One wrestler might have been
ripped off by Vince McMahon, and now they have the chance to beat
the boss up in the ring. Oh how the fans share in that experience!
One of the wrestlers might lose a match because of outside
interference, or triumph against insurmountable odds... and the fans
all share in the emotions. Magicians will defy the laws of gravity,
they cheat death with displays of supernatural powers... and yet
their fans watch as though the outcome is predetermined. There is no
sense of drama, betrayal, tragedy or triumph for the fans to enjoy.
Finally, all this comes together in the WWF merchandising. Fans
can buy t-shirts with catchphrases, posters showing the "finishing
moves", CDs of the music, every possible gimmick is available for
purchase so they can continue the experience at home until they come
and see it live once again.
There are many other elements of the WWF which are irrelevant to
this discussion. In it we see the evils of our society blown up into
500-pound caricatures emphasizing, recreating, and perpetuating some
of the worst elements in our society. To some extent, this is where
the WWF can learn from magicians, or to be more specific, one
magician who pre-dated the WWF and yet would have been the most
colourful and popular character of all time. He had a magical name
'The Great Houdini'. He had catchy nicknames 'The King of Cards',
'The Elusive American'. He had catchphrases "Nothing on earth can
hold Houdini!". He had music (Rosabelle), a unique look (stripped
almost naked), and his own tricks (Milk Can Escape, Water Torture
Cell). But most of all he had ATTITUDE! Whether he was out there to
take on a challenge, or to debunk a fraudulent medium, the fans were
going to share in the agony of defeat or the ecstasy of success with
him. But he was better than the WWF. He wasn't re-enacting the
problems of his time, he was taking them on and defeating them!
- Tim Ellis
Article © Magic Unlimited 2000